Resume

Baxa Resume

Thomas M. Baxa RESUME
Los Angeles, CA
tbaxa@baxaart.com  --  www.BaxaArt.com

 

OBJECTIVE

  • Acquire contract or full time work as a 2D artist whose responsibilities might include Concept Art, Illustration, Book Covers, or Packaging/Promotional Art

 

SKILLS

  • Highly creative illustrator with strong traditional background in drawing & painting from concept to finish
  • 33 years experience creating visually exciting and innovative characters and environments for Fantasy/Sci-Fi/Horror
  • Able to follow art direction and handle high pressure deadlines
  • Expert in traditional and digital mediums

 

PROFESSIONAL EXPERIENCE

FREELANCE ILLUSTRATOR,  1988 – Present

Chicago, IL & Los Angeles, CA

Sr. Concept Designer & Illustrator

33+ yrs creating b & w and color illos (traditionally and digitally), covers, turnarounds, and Concept Designs for various role playing game, collectible card game, movie special effect, advertising, video game, miniature, and merchandise companies including:

  • Amalgamated Dynamics (ADI): Character concept designs for Aliens vs. Predator
  • Greg Cannom FX: Character concept designs for Van Helsing
  • Syfy Channel: Creature concept design for Syfy original movie Alien Express
  • Liquid Entertainment: Concept art for D&D DragonShard video game
  • Seiniger Advertising Group: Comps for movie one sheets and video game packaging
  • Wizards of the Coast: Magic the Gathering CCG, Dungeons and Dragons books, Magazines, miniatures, and Dark Sun
  • Blizzard/Activision: World of Warcraft tcg
  • Glu/Griptonite: Age of Fate iOS game
  • FASA: Shadowrun, Earthdawn, and Battletech
  • L5R: Legends of the Five Rings CCG
  • White Wolf: Vampire, Werewolf, Demon Rpgs, Arcadia CCG
  • Dragon Magazine: Cover Paintings, and interior illustrations
  • …and many more

 

EA / WESTWOOD STUDIOS,  1999 – 2001

Sr. Concept Designer + 2D Artist

  • Generate Concept Art for modelers [Titles: NOX, Nox Quest, Red Alert 2, Yuri’s Revenge]
  • Painted illustrations for between mission load screens on PC title, NOX
  • Texture Artist for NOX Quest Expansion pack + Dune cinematics

 

FASA CORPORATION,  1995 – 1999

Staff Illustrator

  • Created b & w drawings and color paintings for RPG game book interiors, covers, and cards for the Battletech, Shadowrun and Earthdawn product
  • Did concept art for VOR, the Maelstrom miniatures game

 

EDUCATION

  • Northern Illinois University, DeKalb, IL BFA in Illustration, 1988